Usability Report, When reporting results from a usability test, you should focus primarily on your findings and recommendations that are differentiated by levels of severity.  Include the pertinent information from the test plan and present just enough detail so that the method is identifiable.  Keep the sections short, use tables to display the metrics, and use visual examples to demonstrate problem areas, when possible.

  • Empirical evidence outlining which parts of a user interface should be fixed or improved
  • Helps teams decide whether a product is usable enough to release or needs revision and further testing, through the following features:
    • Executive summary, describing the most salient and serious usability problems first, with sections tailored to the concerns of any specific groups
    • Total number of problems, including the frequency, impact, and persistence of usability problems, evidenced by screenshots, or participant quotes
    • A list of the most severe and persistent problems.
    • Positive findings that counterbalance problems with a similar number of observed interactions demonstrating good usability
    • Detailed task and scenario descriptions that are robust and representative enough to effectively get at a range of usability error types

You can download also Usability Report Template.

More Readings,

User Journey Maps try to capture the experience of a user during the interaction with the products. They are a visual trip of the user across the solution. Journey Maps are some kind of a journal, where user notes their feelings, pain points and the ...

Content analysis is a research method for studying documents and communication artifacts, which might be texts of various formats, pictures, audio or video. Social scientists use content analysis to examine patterns in communication in a replicable a...

A systematic examination of the material, aesthetic, and interactive qualities of objects It asks what objects say about people and their culture, time, and place rather than focusing on what people say about the products and systems they use. ...

A framework for structuring field observations This can be used to guide any ethnographic or observational method, corresponding to five interrelated elements: Activities are goal-directed sets of actions or the pathways that people take towa...

Cultural probes (or design probes) is a technique used to inspire ideas in a design process. It serves as a means of gathering inspirational data about people's lives, values, and thoughts. Use materials such as postcards, journals, cameras, tex...

The Aesthetic-Usability Effect is a condition whereby users perceive more aesthetically pleasing designs to be easier to use than less aesthetically pleasing designs. The effect has been observed in several experiments and has significant implication...