.

Participatory design (originally co-operative design, now often co-design) is an approach to design attempting to actively involve all stakeholders (e.g. employees, partners, customers, citizens, end users) in the design process to help ensure the result meets their needs and is usable.

  • A human-centered approach advocating codesign engagement with users and stakeholders
  • Participatory design has its roots in Scandinavia in the 1970s, where computer professionals worked with unions to integrate new technology into the workplace.
  • Participatory design encompasses several methods, unified by face-to-face contact in activity-based codesign engagements.
  • Methods include cultural probes, diary studies, photo studies, collage, flexible modeling, role-playing, creative tool kits, and design workshops.
  • Participatory design respects the creative insight of participants to inspire and help guide the design process and to respond to design outcomes.
  • A framework of participatory design describes the form of method or technique (making, telling, and enacting) and purpose.
  • Purposes are probing participants for self-discovery, priming for further participation, understanding current experience, and generation of future scenarios and concepts.

More Readings,

The Fogg Behavior Model shows that three elements must converge at the same moment for a behavior to occur: Motivation, Ability, and Trigger. When a behavior does not occur, at least one of those three elements is missing. [caption id="attachment_...

The design-thinking ideology asserts that a hands-on, user-centric approach to problem-solving can lead to innovation, and innovation can lead to differentiation and a competitive advantage. This hands-on, user-centric approach is defined by the desi...

Usability Testing refers to evaluating a product or service by testing it with representative users. Typically, during a test, participants will try to complete typical tasks while observers watch, listen and takes notes.  The goal is to identify an...

Generative research is a more focused effort targeted at a deeper understanding of user needs and desires, and concept development through participatory design activities. Evaluative research combines more established methods to test emerging design ...

 The usability of a system is improved when its status and methods of use are clearly visible. The more visible functions are, the more likely users will be able to know what to do next. Incontrast, when functions are "out of sight," it makes the...

Content analysis is a research method for studying documents and communication artifacts, which might be texts of various formats, pictures, audio or video. Social scientists use content analysis to examine patterns in communication in a replicable a...

What about my blog ? Topics may you like.